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True View , what exactly is it?

Posted: Wed Jan 03, 2007 3:03 am
by Slap
Can someone explain in a little more detail how "True View" is implemented. I do know that it makes panning a lot smoother
I noticed that there is no mention of True View in the latest software setup files and this might be a little confusing to newcomers of TrackIR.


Also any news on the release of next software update and what it might contain (I remember Vincent mentioning that they are working on cutting down CPU usage to 0%!)?

Many thanks

S!ap

Re: True View , what exactly is it?

Posted: Wed Jan 03, 2007 11:36 am
by VincentG
The new release is being worked on, no date yet....

True View - Picture it this way. I'll use a flight simulator as an example, because that's what I use, and it makes it easier to assign an arbitrary forwards and backwards direction for the explanation. In normal, non true view mode if you turn your head the translation axis doesn't rotate with it.. meaning if you look 90 degrees to the right (that is so in game your view rotates 90 degrees), then in game it would make sense that sliding your head to the left (relative to your sitting position) would move it towards the front of the cockpit, in game. Instead it moves you to the left side of the plane. The translation axis hasn't rotated to follow the orientation of your head.

Whereas in trueview; I can look almost behind me, out a side window, and then if I move my head to the side (proper in game direction) I peek out over the edge of the window.

Re: True View , what exactly is it?

Posted: Thu Jan 04, 2007 1:38 am
by JAB
Great & well done !

I greatly appreciate this feature ! Many thanks !

A+
Jacky

Re: True View , what exactly is it?

Posted: Thu Jan 04, 2007 10:52 am
by VincentG
No issues.