Vector Support for WWIIOL...

Pruitt
Posts: 46
Joined: Fri May 28, 2004 5:00 am
Location: Danbury, CT

Re: Vector Support for WWIIOL...

Post by Pruitt » Wed Dec 15, 2004 1:16 am

quote:Originally posted by droz:
Calm down. the man tells us to calm down! This is the coolest thing to happen to WWIIOL since the introduction of the 109F. I can't be calm! This is going to be unbelievable, I can already see it. The rats already implemented track IR into INFANTRY head movement. I can't wait to see what happens here, cause something tells me it's about to be revolutionary!

Excuse me. I need to go change my soiled pants now.Agreed, that's exactly why I started a thread in the Barracks Forum at Playnet about this very subject.

My expansion kit shipped late last week, I can't wait to try it out!

[ December 15, 2004, 08:19 AM: Message edited by: Pruitt ]

droz
Posts: 24
Joined: Thu Dec 18, 2003 5:00 am

Re: Vector Support for WWIIOL...

Post by droz » Wed Dec 15, 2004 2:03 pm

mine just shipped today. I think I just soiled myself at the same time. excuse me.

siruotoko
Posts: 10
Joined: Fri Mar 19, 2004 5:00 am
Location: Japan

Re: Vector Support for WWIIOL...

Post by siruotoko » Thu Dec 23, 2004 4:39 am

I ordered mine few days ago and its shipped yesterday.
I can't wait for 6DOF feature implimented in the greatest game ever in the history of human being!!

Cheer

[ December 23, 2004, 11:40 AM: Message edited by: Kafuji ]

siruotoko
Posts: 10
Joined: Fri Mar 19, 2004 5:00 am
Location: Japan

Re: Vector Support for WWIIOL...

Post by siruotoko » Thu Dec 23, 2004 10:34 pm

Mine have been arrived!

Tested on FS2004 .... it works great! Perfect as I expected.
EVERY aspect of head movements translated into the game naturally. Ultra immersiveness. Any words are less than it...

Thank you Naturalpoint guys for developing a great technology!

and for the WWIIOL cheer!

[ December 24, 2004, 05:34 AM: Message edited by: Kafuji ]

Rugen
Posts: 12
Joined: Wed Dec 29, 2004 5:00 am

Re: Vector Support for WWIIOL...

Post by Rugen » Wed Dec 29, 2004 3:40 pm

Yikes !!!

I just got my first �ber kill on the training server tonight, just after installing my TrackIR3Pro.
I will be ordering the Vector in, um.... 10 minutes.

This thing is fandamntastic !!! can't wait to see the Vector implemented also. I have FS2004 too, so double the good cheer for me !!!

Anyone here ever use 3D gogs ?? I'm thinking of picking up a set...
anyway, Big FAT BUMP! to the folks at NaturalPoint, and of course, the beloved RATs

Wayne
Posts: 891
Joined: Thu Jan 08, 2004 5:00 am
Location: Oregon

Re: Vector Support for WWIIOL...

Post by Wayne » Wed Dec 29, 2004 6:29 pm

Thanks for the kind words. I am in constant touch with the Rats, and so far we can see no problems with 6DOF in WWIIOL.

Tailhook
Posts: 6
Joined: Wed Jun 16, 2004 5:00 am

Re: Vector Support for WWIIOL...

Post by Tailhook » Sat Jan 01, 2005 4:36 pm

AWESOME and THANK YOU!!!

Travis
Posts: 34
Joined: Sun Jan 02, 2005 5:00 am

Re: Vector Support for WWIIOL...

Post by Travis » Sat Jan 01, 2005 8:29 pm

quote:Originally posted by Wayne:
Thanks for the kind words. I am in constant touch with the Rats, and so far we can see no problems with 6DOF in WWIIOL. Looks like I'll have to be buying the vector after all :-P Any *possible* timeframe? I know how release dates go, but still.. A month? 3 Months? 6 Months?

Post Reply