Red Orchestra 2 Heroes of Stalingrad

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Vylker
Posts: 1
Joined: Sun Oct 02, 2011 12:44 pm

Red Orchestra 2 Heroes of Stalingrad

Post by Vylker »

A real jewel for the fans of WW2 series, I d love to see some TrackIR support :)

http://www.youtube.com/watch?v=xEQo9eFP ... re=related
Seth Steiling
Posts: 1365
Joined: Fri Jun 27, 2008 11:29 am
Location: Corvallis, Oregon

Re: Red Orchestra 2 Heroes of Stalingrad

Post by Seth Steiling »

Hi Vylker,

The Red Orchestra team was pretty high on TrackIR when they tested it, but they just ran out of time to implement for launch. We're hoping for a post-launch integration via patch.
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TrackIR | OptiTrack
Slydur
Posts: 4
Joined: Mon Feb 28, 2011 12:55 pm

Re: Red Orchestra 2 Heroes of Stalingrad

Post by Slydur »

One of the devs had posted to the forums at http://forum.naturalpoint.com/forum/ubb ... #Post38833, asking for community suggestions on implementing TrackIR in RO2, but I haven't heard anything about it since. The launch was pretty rocky. It seemed like it was rushed out the door, but Tripwire's done a great job patching things up. They're pretty supportive of the mod community and just released their full SDK through Steam. You can download it from Steam by going to your Library and filtering it by Tools instead of All Games.

It's based on the Unreal Engine and I'm not sure if the SDK will provide modders with enough access to the in-game camera controls to allow for TrackIR to be implemented. But, it would be really cool!
derpmcgerp
Posts: 1
Joined: Mon Aug 06, 2012 2:23 am

Re: Red Orchestra 2 Heroes of Stalingrad

Post by derpmcgerp »

bump
NaturalPoint - Mike
Posts: 1896
Joined: Tue Feb 01, 2011 8:41 am
Location: Corvallis, OR

Re: Red Orchestra 2 Heroes of Stalingrad

Post by NaturalPoint - Mike »

Hello -

Unfortunately, it doesn't look like the Red Orchestra devs are still around here. It would probably be best to bring the lobbying directly to them so they know how many people want to use it.
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