.FBX, .BVH failed to import into MAYA and MotionBuilder

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ezone
Posts: 1
Joined: Thu Jan 12, 2012 6:56 am

.FBX, .BVH failed to import into MAYA and MotionBuilder

Post by ezone »

Dear all,

I really need help�

I am using Optitrack Arena product. I tried to import captured .FBX file format into MAYA 2012 but say �Error: the file is corrupted�. I also tried to import .FBX and .BVH files into Motion Builder but failed to do so too. However, I was able to import .FBX file downloaded from other websites into MAYA.

FYI, I�m using MAYA and Motion Builder on Mac. The Optitrack Arena I�m using is on PC.

What is the problem?

Thanks for any replies.

ezone
DonBurroni
Posts: 127
Joined: Thu May 27, 2010 2:26 am
Location: Manchester, UK

Re: .FBX, .BVH failed to import into MAYA and MotionBuilder

Post by DonBurroni »

maybe you dont have add and update on the fbx import options checked.

Just try to open the file in motionbuilder should be fine but slow, see if Autodesks free fbx converter opens it, and if so convert it to FBX 2012 and you should be fine.
Ptaku
Posts: 1
Joined: Wed Jun 27, 2012 1:47 am

Re: .FBX, .BVH failed to import into MAYA and MotionBuilder

Post by Ptaku »

I have same problem, with file formats in optitrack Arena:
- Fbx have a big Lag in animation and movements are not realtime.
- C3d got problems in retargeting.
- only good solution is BVH.

But we have a lot of files Corrupted.
Problem are resolved when you export your trayectorize data in 120fps. Work fine for me.

if you have another solution for that give me a message
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