Hi,
I will need to use Arena for a project and I would like to know whether it supports adding a delay between the movements of the actor and the transmitted movements on an avatar, or this will need to be done by hand.
I haven't used Arena a lot before and I'm not fully familiar with it's functionality and supported features
Thanks a lot for the help,
D.
Add delay to transmitted movements
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- Posts: 1365
- Joined: Fri Jun 27, 2008 11:29 am
- Location: Corvallis, Oregon
Re: Add delay to transmitted movements
What is your application? Are you streaming live? Do you want to delay the time between actor movement and skeleton mesh in Arena, or between the data captured in Arena and your destination avatar (like in MotionBuilder or a game engine)?
Marketing Manager
TrackIR | OptiTrack
TrackIR | OptiTrack
Re: Add delay to transmitted movements
Hi, I'm streaming live from an actor to my destination avatar and I want the movements between the two to be non synchronized, i.e I want the actor in the suit to perform a movement but see the movement after a few seconds.
Does Arena support such a feature or do I have to add it in my code?
Does Arena support such a feature or do I have to add it in my code?
-
- Posts: 1365
- Joined: Fri Jun 27, 2008 11:29 am
- Location: Corvallis, Oregon
Re: Add delay to transmitted movements
That's something that you would have to incorporate into your code, downstream from Arena.
Marketing Manager
TrackIR | OptiTrack
TrackIR | OptiTrack