User Request: Blender Plug-in for Streaming/Recording

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Boost
Posts: 7
Joined: Wed May 04, 2011 4:12 pm

User Request: Blender Plug-in for Streaming/Recording

Post by Boost » Sun Feb 10, 2013 4:59 pm

I have a 6 camera s250e setup with Arena 1.8.1. I'm also a Blender user (www.blender.org) and I wish there was a way to stream skeletal data into blender.

I don't know how technically challenging this is, but I see it has been achieved with a Kinect camera using Blog: NI MATE NI Mate. Obviously streaming proper mocap data from an optitrack system would be a thousand times better.

thanks!

NaturalPoint - Brent
NaturalPoint Employee
NaturalPoint Employee
Posts: 59
Joined: Tue Nov 20, 2012 12:40 pm

Re: User Request: Blender Plug-in for Streaming/Recording

Post by NaturalPoint - Brent » Mon Feb 11, 2013 7:33 am

Thank you for your feedback, Boost. We appreciate input and knowing what programs our customer base is using.

Brent Mason

Megalodon
Posts: 22
Joined: Thu Oct 09, 2008 5:06 pm

Re: User Request: Blender Plug-in for Streaming/Recording

Post by Megalodon » Fri Apr 19, 2013 6:28 pm

I'll make the same request for Lightwave. Right now they can stream the Kinect data into LW to drive any character:

http://waskul.tv/portfolio/nab-show-201 ... obot-demo/

It would be MORE than great to be able to bypass Motion Builder to get directly into our apps.

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