SKELETON

yann.dupre@cegetel.net
Posts: 15
Joined: Thu Aug 12, 2010 5:23 am
Location: france

SKELETON

Post by yann.dupre@cegetel.net »

Hello,
is it possible to create a skeleton but only with 15 markers?
bsteagal
Posts: 322
Joined: Tue Jun 28, 2005 5:00 am
Location: Albuquerque, New Mexico

Re: SKELETON

Post by bsteagal »

Yon

Not that I am aware of, you need a minimum of 3 markers to define each of the rigid bodies that compose parts of the body. Why would you want to have fewer markers? Most of the time, people want more.. not less.
Bryan Steagall
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yann.dupre@cegetel.net
Posts: 15
Joined: Thu Aug 12, 2010 5:23 am
Location: france

Re: SKELETON

Post by yann.dupre@cegetel.net »

Hi,
i am a " podiatry " and work with biomecanicals outsoles ,so the system could help me to understand and see the action of my traitement,but it will be faster to look only to the knees ,ancle or shoulder position wihout the rest of the body...
yoshi
Posts: 174
Joined: Sun Jul 24, 2005 5:00 am
Location: silicon valley

Re: SKELETON

Post by yoshi »

Hello,

It's possible to create partially markered skeleton, although tracking result will probably be less reliable. Requirement is to have the 4 waist markers. Please see the following video:
http://media.naturalpoint.com/ftp/npupl ... apture.wmv

With Assign toolbar button selected,
-to remove markers from skeleton, click the assigned markers(gray spheres) and hit delete key.
-to add new markers to skeleton, click the bone, then click the new marker(white sphere) while holding Ctrl key.
DonBurroni
Posts: 127
Joined: Thu May 27, 2010 2:26 am
Location: Manchester, UK

Re: SKELETON

Post by DonBurroni »

[quote=NaturalPoint - Yoshi]Hello,

With Assign toolbar button selected,
-to remove markers from skeleton, click the assigned markers(gray spheres) and hit delete key.
-to add new markers to skeleton, click the bone, then click the new marker(white sphere) while holding Ctrl key. [/quote]

This is great I need more tips like this, do you guys have a manual or spec sheet for Arena?

All the best
Burroni
rock soderstrom
Posts: 62
Joined: Fri Jun 20, 2008 12:01 am

Re: SKELETON

Post by rock soderstrom »

yes, more documentation would be really cool.
smalldot
Posts: 8
Joined: Wed Feb 25, 2009 11:56 am

Re: SKELETON

Post by smalldot »

Hello

Is this possible for Arena vs. 1.5.0000 ?? (the removing of markers)
yoshi
Posts: 174
Joined: Sun Jul 24, 2005 5:00 am
Location: silicon valley

Re: SKELETON

Post by yoshi »

Yes version 1.5 supports assigning/removing of markers with assign toolbar.
laneway
Posts: 30
Joined: Thu Sep 15, 2011 2:08 am

Re: SKELETON

Post by laneway »

the link of video is invalidation.
can you give another?
thanks!
NaturalPoint - Mike
Posts: 1896
Joined: Tue Feb 01, 2011 8:41 am
Location: Corvallis, OR

Re: SKELETON

Post by NaturalPoint - Mike »

Unfortunately, the video was uploaded to a temporary space on our site, and is no longer available. Look for an arena manual to be released within the next two months.
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