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Simple game using Tracking Tools

Posted: Sun Jul 05, 2009 6:14 am
by neill_solow
Hi,

I had an idea to experiment with MoCap equipment and make simple game for entertainment. Indeed, opportunities may be obtained from the same device as a Nintendo Wii console. I have built a game-like range of those that were at the Dendy console, coming complete with a pistol. The challenge to shoot a mouse in the monitor on a red square (the enemies) and do not shoot on the green (the hostages). For this game it was enough a three cameras and two rigid bodies(the gun and monitor).
The gameplay itself is in target the hand to the screen and click the mouse button as a shooting. Sight is the result of projecting the position of the hand rigid body on the monitor and displayed as a red dot. On the video it is quite clearly visible.
Video on YouTube - http://www.youtube.com/watch?v=ztqU8Kih9xY
Topic on my blog - neill3d.com

In future, It�s posible to build the functionality to play together and not in the shooting range, as for example in boxing or tennis. I�m interesting, anybody experimented similarly with MoCap equipment?

Re: Simple game using Tracking Tools

Posted: Tue Jul 07, 2009 11:39 pm
by Jim
Hello:

Thanks for taking the time to post this. We watched the video and think it is a good example of how to use the Tools for interactivity.

It looks like you have a previous version of either the PointCloud or RigidBody software. You can upgrade to the Tracking Tools for free if you had RigidBody, and for a small fee if you had PointCloud, just FYI.

Jim

Re: Simple game using Tracking Tools

Posted: Thu Jul 09, 2009 9:28 am
by neill_solow
Hi,

> Thanks for taking the time to post this. We watched the video and think it is a good example of how to use the Tools for interactivity.

Thank you for rate the game )

> It looks like you have a previous version of either the PointCloud or RigidBody software. You can upgrade to the Tracking Tools for free if you had RigidBody, and for a small fee if you had PointCloud, just FYI.

I have used Tracking Tools 2.0 beta 1 in the video capture (I have already updated my RigidBody software)

Re: Simple game using Tracking Tools

Posted: Thu Jul 16, 2009 3:49 pm
by dashesy
Nice project Sergey :)

It seems TT has a lot of applications to come