NatNet, VRPN, TrackD, and Plugins
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Can I stream data from a .tak file directly to Unreal, without having to work with Motive? They idea is to use Motive to capture data and save everything in a .tak file and then get the necessary data from the file directly to UE. I just found information about live streaming, but I am thinking about an offline approach, where it is not necessary to work with Motive, because I don't own this program on my personal computer.