Realtime data and NatNet

NatNet, VRPN, TrackD, and Plugins
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cahill.j.2
Posts: 1
Joined: Wed Sep 24, 2008 12:27 pm

Realtime data and NatNet

Post by cahill.j.2 »

Hi,
I'm using the Rigid Body toolkit to generate the location of one rigid body. I then stream that data using NatNet.
On the same PC I am running the NatNet client and I can receive the streaming data and display it on screen.
However after about two minutes I notice a lag between the motion of the rigid body and the displayed data.
Is there some data buffering occuring? Do I need to set up some handshaking?
Thanks
morgan
NaturalPoint Employee
NaturalPoint Employee
Posts: 199
Joined: Tue Jun 24, 2008 2:01 pm
Location: Corvallis, OR, USA
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Re: Realtime data and NatNet

Post by morgan »

No buffering occurs within the networking layer itself.

As a quick test you could run one of the sample clients, such as the SampleClient3D, alongside your application. This should confirm whether the buffering/lag is in your client app or the server app (RigidBody).

Morgan
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