Skeleton's Rigid Body IDs negative

NatNet, VRPN, TrackD, and Plugins
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plmonteagudo
Posts: 3
Joined: Thu Feb 12, 2009 3:58 am

Skeleton's Rigid Body IDs negative

Post by plmonteagudo »

Hi,

I'm streaming skeleton movements from Arena to my adapted NatNet app. Sometimes, the values of some of Rigid Bodies of the skeleton are negatives, but their absolute values are right. What can it mean?

Thanks in advance
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