Capturing Multiple Actors
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- Posts: 11
- Joined: Mon Jul 10, 2017 8:53 am
Capturing Multiple Actors
To capture multiple actors, are marker ID patches required?
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- NaturalPoint Employee
- Posts: 720
- Joined: Mon Jan 19, 2015 11:52 am
Re: Capturing Multiple Actors
Hi Tobi.kenobi,
No special patches are required in order to capture multiple actors. You just need to have enough markers to use multiple of the Skeleton setups in Motive.
I suggest you read through our online documentation if you have not seen this already.
http://wiki.optitrack.com
For any basic use questions, please feel free to contact Support directly.
help.naturalpoint.com
Best,
Steven
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Steven Andrews
OptiTrack | Senior Customer Support Engineer
help.naturalpoint.com
support@optitrack.com
No special patches are required in order to capture multiple actors. You just need to have enough markers to use multiple of the Skeleton setups in Motive.
I suggest you read through our online documentation if you have not seen this already.
http://wiki.optitrack.com
For any basic use questions, please feel free to contact Support directly.
help.naturalpoint.com
Best,
Steven
--
Steven Andrews
OptiTrack | Senior Customer Support Engineer
help.naturalpoint.com
support@optitrack.com
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- Posts: 11
- Joined: Mon Jul 10, 2017 8:53 am
Re: Capturing Multiple Actors
Hi steven.andrews,
Thanks for elaborating on the multiple Skeletons use.
I actually asked because I couldn't find a clear answer in the documentation. The best I could deduce was from the unique rigid bodies section and seeing that no marker ID patches exist in the online store, but I wasn't sure. I'll contact Support directly for questions like this next time.
Cheers,
tobi.kenobi
Thanks for elaborating on the multiple Skeletons use.
I actually asked because I couldn't find a clear answer in the documentation. The best I could deduce was from the unique rigid bodies section and seeing that no marker ID patches exist in the online store, but I wasn't sure. I'll contact Support directly for questions like this next time.
Cheers,
tobi.kenobi