Skeletal Model Hand Flipped
Skeletal Model Hand Flipped
In using both the Conventional Full Body (39) marker set and the Biomech (57) marker set, the hands on my skeletal model often flip to be palm up instead of palm down. Sometimes having the subject take a T-Pose will help, but not often. Any advice on this?
Re: Skeletal Model Hand Flipped
hey lschutz, did you allready try to give your hand-markersets other layouts ?
the triangle of the hand markers should have 3 different distances between the markers.
the bigger the differences, the better.
the triangle of the hand markers should have 3 different distances between the markers.
the bigger the differences, the better.