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Motive FBX or BVH to C4D

Posted: Fri Jun 28, 2019 1:22 pm
by koerk
Hi Guys!

I do captured a Sequence for a Dancetheater Production quite easy with OptiTrack and Motive.
Sadly I do not own MotionBuilder, so I tried to Import the Sequence directly into Cinema4D, as both FBX and BVH.

In C4D I have a Character, Mesh and binded Skeleton in T-pose from Mixamo.
The hierarchy from both Skeletons is exactly the same, also the names.

But when I try to retarget my animated Skeleton to the Rigged one, the mesh gots totaly messed up.
After a lot of reseach and tons of Tutorials I feel like stucked.

Anyone got a Idea?

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