Turn off selection sub-pixel accuracy in selection
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Turn off selection sub-pixel accuracy in selection
Selecting markers in the 3d viewport seems to require sub-pixel accuracy in making the selection. Even if the visible size of the markers is increased you must still zoom in and then select the mathmatical centre of the marker circle. This make editing a tedious exercise in bulls-eye hitting. Im not wanting to moan but its not sniper head shots in Call of Duty 4 - Is there no way to make this easier?