BF2

warrenEBB
Posts: 542
Joined: Tue Oct 28, 2003 5:00 am
Location: Corvallis, OR

Re: BF2

Post by warrenEBB » Thu Jun 28, 2007 3:36 pm

That's a tech demo someone made and gave to us.
full 6DOF but only in certain vehicles, and - this tech demo cannot be used in multiplayer (it gets punkbusted). (so don't get too excited?)

I haven't had any luck yet establishing contact with project reality modders. Might be possible for them to implement. But not clear if they'd be willing to put in a feature that gets punkbusted.

if you'd suggest anyone in particular to contact at the Reality mod, please let me know! (or feel free to pursue yourself)

eggman
Posts: 1
Joined: Thu Apr 19, 2007 2:47 pm

Re: BF2

Post by eggman » Thu Jun 28, 2007 9:09 pm

You can PM me here or on realitymod.com.

Need more details about the Punkbusted aspects. Doubt we'd disable Punkbuster for TrackIR support, but wonder if there's a way to avoid that, yet still get the benefits of it.

Look forward to hearing from you.

eggman

Spearhead
Posts: 7
Joined: Thu Aug 17, 2006 5:00 am

Re: BF2

Post by Spearhead » Fri Jun 29, 2007 2:03 am

If the changes were integrated into every client and server would Punkbuster still notice them? Wouldn't that change his reference of what the correct hash would be?

warrenEBB
Posts: 542
Joined: Tue Oct 28, 2003 5:00 am
Location: Corvallis, OR

Re: BF2

Post by warrenEBB » Fri Jun 29, 2007 11:07 am

Eggman,
sent you a pm. Thanks for your interest!

Spearhead, i honesly don't know. Would certainly be cool. But i expect this will go down as an interesting example, not as the community adding widespread features to the game.

we'll see! more later.

Calibre
Posts: 5
Joined: Tue Oct 24, 2006 10:46 am

Re: BF2

Post by Calibre » Fri Jun 29, 2007 4:05 pm

excellent! hopefully the PB problem will not be insurmountable, If anyone can get it to work i'm 100% confident that the coders behind the reality mod are the team to get the job done - (unless the effect is achieved by some 3rd party app that PB don't like). What they have done with the BF2 Engine is nothing short of amazing! so i'll be keeping my Fingers crossed! - seeing that video with the 6dof in BF2 made me as excited as a kid at Christmas lol..

scortech
Posts: 2
Joined: Thu Aug 16, 2007 10:49 pm
Location: Bergen/Norway

Re: BF2

Post by scortech » Thu Aug 16, 2007 11:06 pm

I totally agree. Having TrackIR in BF2 would be just awesome.I am using Logitech Extreme 3D Pro in BF2 and it works great when flying choppers and jets in BF2.I am then thinking of having TrackIR when flying the choppers and jets..That would just be awesome. I love to fly in BF2 and if we can have TrackIR when flying choppers and jets would be a dream come true. I recently just got my TrackIR 4 Pro and I am loving it.Next on my list is a G25

colombo
Posts: 3
Joined: Sat Nov 25, 2006 9:06 am

Re: BF2

Post by colombo » Sun May 18, 2008 1:13 pm

Hi all, what about this video??

Anybody can tell me how to do it?

http://www.youtube.com/watch?v=FVlM8E-Gxuw

Catch22
Posts: 92
Joined: Sat May 29, 2004 5:00 am

Re: BF2

Post by Catch22 » Mon May 19, 2008 6:42 am

Instructions for how to do it are listed at the end of the video.

It's rather simple really, he's using BF2's mouselook button with TrackIR's mouse emulator.

The most obvious issue I notice from the video is that he cannot control the aircraft and look around at the same time. It doesn't seem to be worth the trouble unless you really think looking with TrackIR is easier than using the mouse.

LocStock
Posts: 1
Joined: Mon Apr 21, 2008 10:52 am

Re: BF2

Post by LocStock » Wed Aug 06, 2008 10:31 am

Maybe naturalpoint can contact dice again, this because recently dice announced a 1.5 (beta) patch to be released soon!

http://forums.bf2s.com/viewtopic.php?id=103733

And these modders are waiting for the 1.5 patch to arrive:

http://www.aixtended.com/index.html

Seth Steiling
Posts: 1366
Joined: Fri Jun 27, 2008 11:29 am
Location: Corvallis, Oregon

Re: BF2

Post by Seth Steiling » Wed Aug 06, 2008 12:35 pm

[quote=LocStock]Maybe naturalpoint can contact dice again, this because recently dice announced a 1.5 (beta) patch to be released soon!

http://forums.bf2s.com/viewtopic.php?id=103733

And these modders are waiting for the 1.5 patch to arrive:

http://www.aixtended.com/index.html

[/quote]
I've been in contact with Dice about getting in the new patch. Nothing new to report, as of yet. Feel free to chime in as well, via forums or emails. :whistle:
Marketing Manager
TrackIR | OptiTrack

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