brothers in arms

Post Reply
skippergr
Posts: 1
Joined: Sat Oct 08, 2005 5:00 am

brothers in arms

Post by skippergr » Sat Oct 08, 2005 6:09 am

Hallo. I want to ask if the TrackIR supports Brothers in Arms: Road To Hill 30.

Thank you

skippergr@shipping.gr

warrenEBB
Posts: 542
Joined: Tue Oct 28, 2003 5:00 am
Location: Corvallis, OR

Re: brothers in arms

Post by warrenEBB » Tue Oct 11, 2005 8:10 am

Not yet, but we will put it on the list of games people are interested in.

Will it include any flying or driving elements?

Is anyone else interested in TrackIR support in this game?

Bran
Posts: 106
Joined: Tue Oct 04, 2005 5:00 am
Location: Germany

Re: brothers in arms

Post by Bran » Fri Oct 14, 2005 12:35 am

Hello Warren,

here is anotherone interested in TrackiR support of that game. Perhaps a short wish list from me:

(no driving or flying elements)
-Brothers in Arms: Road to Hill 30
-Brothers in Arms: Earned in Blood
-Americas Army 2.5
-Vietcong
-Vietcong 2
-Medal of Honor: Pacific Assault

(only few driving elements)
-Hidden&Dangerous 2 (incl. Sabre Squadron)

(lots of driving & flying elements)
-Battlefield 2
-Battlefield Vietcong
-Battlefield 1942

But now a few other games come into my mind again, which use some sort of seperated body&head movement:

-Morrowind (and perhaps Elder Scrolls: Oblivion?)
-Thief 3
-Severance
-Ultima IX

If you need some more (specific) infos on certain games, i would be pleased to help.

Barred
Posts: 881
Joined: Mon Mar 17, 2003 5:00 am
Location: Scotland

Re: brothers in arms

Post by Barred » Fri Oct 14, 2005 3:30 am

Bran, you forgot Splinter Cell. OK no flying but the very nature of the game is begging for TIR implementation

Bran
Posts: 106
Joined: Tue Oct 04, 2005 5:00 am
Location: Germany

Re: brothers in arms

Post by Bran » Fri Oct 14, 2005 4:31 am

Hey Barred,

it surely is a fantastic game!
But I must admit, I never played it!
Don't get me wrong, I am not a simulation fanatic! But...

when it comes to FPS, I want a fully functional 1st person view AND ironsights...
when it comes to racing games, I want a fully functional cockpit/dash view...
when it cames to flight sims, I want a cockpit...hehe

I guess TiR actually needs some sort of 1st person view or cockpit to be usefull (just imagine driving a car in 3rd person view, what would be the benefit to look left or right?)

Barred
Posts: 881
Joined: Mon Mar 17, 2003 5:00 am
Location: Scotland

Re: brothers in arms

Post by Barred » Fri Oct 14, 2005 7:47 am

I agree Bran if there is not a cockpit for air or car I am not inerested. Normally for fps games I prefer 1st person and iron sights with no cross hairs, but Splinter Cell is the exception for me.

It is heavily dependant on your suroundings just like the Thief games (which I also love), having the 3rd person view is not that off putting in SC. Actually it adds making it feel like taking part in a techno thriller film.

[ October 14, 2005, 02:50 PM: Message edited by: Barred ]

Exec01
Posts: 10
Joined: Tue Aug 10, 2004 5:00 am
Location: Temecula Cal.

Re: brothers in arms

Post by Exec01 » Thu Nov 10, 2005 3:08 am

I'm also interested in Brothers in arms - Earned in blood to work with my Trackir 3 pro.

Here is my FPS wish list for trackIR support for games I own:
COD
COD United Offencive (can drive tanks and jeeps)
Brothers In Arms- EIB
BattleField 2

Games I'm thinking about buying:
COD 2

I've been watching and reading forums - waiting on track IR to start working with FPS, that will be a great day!!

BTW - I use my TIR 3 pro and love it with il-2 and Pacific fighters - its fantastic!!! Thanks NaturalPoint

Shins
Posts: 7
Joined: Thu Dec 15, 2005 5:00 am
Location: england

Re: brothers in arms

Post by Shins » Fri Dec 16, 2005 10:13 am

FPS wishlist

1. Operation Flashpoint
2. Operation Flashpoint
3. Operation Flashpoint
4. Armed Assault
5. BF2
6. Far Cry

Post Reply