Star Citizen

roads
Posts: 17
Joined: Thu Mar 14, 2013 9:55 am

Re: Star Citizen

Post by roads »

That�s good news, keep us updated please Seth.
mikec
Posts: 1
Joined: Tue Sep 03, 2013 2:03 pm

Re: Star Citizen

Post by mikec »

Any updates on this functionality? I just built an amazing rig to play Star Citizen (as well as some DCS games) and I have just purchased TrackIR 5 /Pro clip in hopes of using it mainly for that purpose. Please let us know if this is still in the works? Thanks!
NaturalPoint-Dustin
Posts: 609
Joined: Tue Mar 19, 2013 5:03 pm

Re: Star Citizen

Post by NaturalPoint-Dustin »

Hi Mike,

This is still in the works. We will keep you informed as we find out more information.

Regards,
Dustin
Technical Support Engineer
OptiTrack | TrackIR | SmartNav
AllGamer
Posts: 7
Joined: Thu Nov 15, 2012 8:10 am

Re: Star Citizen

Post by AllGamer »

Looking forward to use TrackIR on SC to control the tracking turrets

been a long owner of the TrackIR 5 + ClipPro
Bran
Posts: 106
Joined: Tue Oct 04, 2005 5:00 am
Location: Germany

Re: Star Citizen

Post by Bran »

Although already in your list of supported games (coming soon), a short update...

TrackIR support finally made it in the game
:arrow: Star Citizen Patch 13 :D
LAGFREE & SMOOTH 6DOF movement (hangar and cockpit)

ONLY flaw: X-axis movements should be limited to a few inches, but instead you can move your head 1-2 feet sideways!
You guys might want to assist there ;)
MikeWitham
Posts: 1477
Joined: Mon Nov 04, 2013 10:19 am

Re: Star Citizen

Post by MikeWitham »

Bran,

Thanks for the heads up on that issue. I'll take a look at it, and I'm in no way upset that I now have to play Star Citizen at work!

Thanks again,
Mike Witham
TrackIR Product Manager
Hardliner
Posts: 2
Joined: Sat Oct 10, 2015 11:00 am

Re: Star Citizen

Post by Hardliner »

Duuude! I am so stoked about TrackIR'ing in Star Citizen! Now to finish building my rig. . ..
Hardliner
Posts: 2
Joined: Sat Oct 10, 2015 11:00 am

Re: Star Citizen

Post by Hardliner »

Are there any issues with "TrackIR 5" working in Star Citizen?
Intrepid Corsair
Posts: 1
Joined: Thu Oct 15, 2015 6:07 am

Re: Star Citizen

Post by Intrepid Corsair »

I am a new user of Track IR 5 and I cannot get it to work in Star Citizen. Works fine in ARMA 3 as a reference.
MikeWitham
Posts: 1477
Joined: Mon Nov 04, 2013 10:19 am

Re: Star Citizen

Post by MikeWitham »

Intrepid Corsair,

Is your games list up to date? Have you tried running the game and TrackIR as an administrator? I just tested mine and it is working fine here.

Regards,
Mike Witham
TrackIR Product Manager
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