Keymapping for TiR again!!! :)

ttso
Posts: 1
Joined: Mon Feb 02, 2004 5:00 am

Re: Keymapping for TiR again!!! :)

Post by ttso » Mon Feb 02, 2004 4:28 am

I've wrote a detail step-by-step howto on WW2OL forum.
http://discussions.playnet.com/viewtopi ... 793#585793

And thank you dazed

Nimits
Posts: 10
Joined: Thu Oct 17, 2002 5:00 am

Re: Keymapping for TiR again!!! :)

Post by Nimits » Tue Feb 03, 2004 11:56 pm

Does this work (well) in sims such as CFS3/CFS2?

Smokin256
Posts: 2
Joined: Tue Jul 01, 2003 5:00 am
Location: Sandy Or. USA

Re: Keymapping for TiR again!!! :)

Post by Smokin256 » Wed Feb 04, 2004 3:55 pm

Unfortunately no it doesn't. At least not CFS2 under Win98se. It seems that the game can't keep the two controllers in your list seperate. One minute your regular joystick might be controlling your ailerons, the next PPJoy is controling them. It seems totally random. I didn't spend a whole lot of time with it, so maybe someone can figure it out. Also maybe it would work under XP.

[ February 04, 2004, 10:56 PM: Message edited by: Smokin256 ]

Nimits
Posts: 10
Joined: Thu Oct 17, 2002 5:00 am

Re: Keymapping for TiR again!!! :)

Post by Nimits » Thu Feb 05, 2004 9:30 am

If that is the case, how come it seems to work in WWIIOL? Both have similar support for joystick aces.

Smokin256
Posts: 2
Joined: Tue Jul 01, 2003 5:00 am
Location: Sandy Or. USA

Re: Keymapping for TiR again!!! :)

Post by Smokin256 » Fri Feb 06, 2004 6:00 am

Nimits wrote;
"If that is the case, how come it seems to work in WWIIOL? Both have similar support for joystick aces. "

I'm not sure. I did notice that ttso said PPJoy was contoller #3 on his setup. On mine PPJoy is #2. If he has another contoller in #2 position that is not being used. Maybe a racing wheel or something like that. Then maybe the game would disregard inputs from controller #3. Like I said I haven't taken the time to mess with it much.

Jim
NaturalPoint Employee
NaturalPoint Employee
Posts: 1395
Joined: Mon Oct 14, 2002 5:00 am
Location: Corvallis, Oregon
Contact:

Re: Keymapping for TiR again!!! :)

Post by Jim » Fri Feb 06, 2004 11:50 am

Guys:

If we only had to support Win2K / XP then I think that we could add the KeyMapping support back into our software directly. Would this be cool with you, or is Win98SE still a must?

Dubble0zero
Posts: 24
Joined: Thu Jan 16, 2003 5:00 am

Re: Keymapping for TiR again!!! :)

Post by Dubble0zero » Fri Feb 06, 2004 10:47 pm

Why not support the keymapping in the software, but have it as an option if for those with win98SE...

But please make it an option to have the button held down when the head is held in that position, not only presed and released directly (that's the reason why I couldn't use it in OFP before)...

Nimits
Posts: 10
Joined: Thu Oct 17, 2002 5:00 am

Re: Keymapping for TiR again!!! :)

Post by Nimits » Sat Feb 07, 2004 4:51 am

Keymapper support for half of TrackIR users is better than none at all.

Dubble0zero
Posts: 24
Joined: Thu Jan 16, 2003 5:00 am

Re: Keymapping for TiR again!!! :)

Post by Dubble0zero » Sun Feb 08, 2004 8:31 am

Exaktly my point...

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