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Re: Keymapping for TiR again!!! :)

Posted: Mon Feb 02, 2004 4:28 am
by ttso
I've wrote a detail step-by-step howto on WW2OL forum.
http://discussions.playnet.com/viewtopi ... 793#585793

And thank you dazed

Re: Keymapping for TiR again!!! :)

Posted: Tue Feb 03, 2004 11:56 pm
by Nimits
Does this work (well) in sims such as CFS3/CFS2?

Re: Keymapping for TiR again!!! :)

Posted: Wed Feb 04, 2004 3:55 pm
by Smokin256
Unfortunately no it doesn't. At least not CFS2 under Win98se. It seems that the game can't keep the two controllers in your list seperate. One minute your regular joystick might be controlling your ailerons, the next PPJoy is controling them. It seems totally random. I didn't spend a whole lot of time with it, so maybe someone can figure it out. Also maybe it would work under XP.

[ February 04, 2004, 10:56 PM: Message edited by: Smokin256 ]

Re: Keymapping for TiR again!!! :)

Posted: Thu Feb 05, 2004 9:30 am
by Nimits
If that is the case, how come it seems to work in WWIIOL? Both have similar support for joystick aces.

Re: Keymapping for TiR again!!! :)

Posted: Fri Feb 06, 2004 6:00 am
by Smokin256
Nimits wrote;
"If that is the case, how come it seems to work in WWIIOL? Both have similar support for joystick aces. "

I'm not sure. I did notice that ttso said PPJoy was contoller #3 on his setup. On mine PPJoy is #2. If he has another contoller in #2 position that is not being used. Maybe a racing wheel or something like that. Then maybe the game would disregard inputs from controller #3. Like I said I haven't taken the time to mess with it much.

Re: Keymapping for TiR again!!! :)

Posted: Fri Feb 06, 2004 11:50 am
by Jim
Guys:

If we only had to support Win2K / XP then I think that we could add the KeyMapping support back into our software directly. Would this be cool with you, or is Win98SE still a must?

Re: Keymapping for TiR again!!! :)

Posted: Fri Feb 06, 2004 10:47 pm
by Dubble0zero
Why not support the keymapping in the software, but have it as an option if for those with win98SE...

But please make it an option to have the button held down when the head is held in that position, not only presed and released directly (that's the reason why I couldn't use it in OFP before)...

Re: Keymapping for TiR again!!! :)

Posted: Sat Feb 07, 2004 4:51 am
by Nimits
Keymapper support for half of TrackIR users is better than none at all.

Re: Keymapping for TiR again!!! :)

Posted: Sun Feb 08, 2004 8:31 am
by Dubble0zero
Exaktly my point...