Track IR in Flashpoint?
Track IR in Flashpoint?
Anyone tried Track in Flashpoint?
Well it works just dandy and, if you combine it with e-dimensional glasses you're damn well in the forest running for your life - brings me out in a sweat everytime.
As a bonus you also get stereo depth rifle scopes which is well spooky...
Well it works just dandy and, if you combine it with e-dimensional glasses you're damn well in the forest running for your life - brings me out in a sweat everytime.
As a bonus you also get stereo depth rifle scopes which is well spooky...
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Re: Track IR in Flashpoint?
quote:Originally posted by Georgio:
Anyone tried Track in Flashpoint?
Well it works just dandy and, if you combine it with e-dimensional glasses you're damn well in the forest running for your life - brings me out in a sweat everytime.
As a bonus you also get stereo depth rifle scopes which is well spooky... We're actually working to see if we can get .dll support in OP:Flash, allowing you to use the trackIR and the mouse at the same time (one to look and one to aim). No promises, but it'd sure be cool!
Anyone tried Track in Flashpoint?
Well it works just dandy and, if you combine it with e-dimensional glasses you're damn well in the forest running for your life - brings me out in a sweat everytime.
As a bonus you also get stereo depth rifle scopes which is well spooky... We're actually working to see if we can get .dll support in OP:Flash, allowing you to use the trackIR and the mouse at the same time (one to look and one to aim). No promises, but it'd sure be cool!
Re: Track IR in Flashpoint?
Any word on Flashpoint support?
Re: Track IR in Flashpoint?
[/QUOTE]We're actually working to see if we can get .dll support in OP:Flash, allowing you to use the trackIR and the mouse at the same time (one to look and one to aim). No promises, but it'd sure be cool![/QB][/QUOTE]
Wow if you get a custom.dll file in Flashpoint/Resistance then that will be just awsome Halstead, I love both the games and have tried Track IR with mixed results as I have posted else where. I belive being able to use Track IR and a mouse would make both these games 100% better than they are allready as FPS combat games.
Wow if you get a custom.dll file in Flashpoint/Resistance then that will be just awsome Halstead, I love both the games and have tried Track IR with mixed results as I have posted else where. I belive being able to use Track IR and a mouse would make both these games 100% better than they are allready as FPS combat games.
Re: Track IR in Flashpoint?
Hey Hal, any news on the DLL front with Flashpoint?
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- Posts: 229
- Joined: Sun Oct 13, 2002 5:00 am
- Location: Portland, Oregon
Re: Track IR in Flashpoint?
Nothing new to report, but these things can take a while. In the mean time, feel free to write the good folks at Bohemia Interactive and tell them (nicely) what you want!
Re: Track IR in Flashpoint?
Here is a link to Operation Flashpoints forum topic TrackIR.
Everyone who would like to see this feature added please post it there!
Everyone who would like to see this feature added please post it there!
Re: Track IR in Flashpoint?
Please say that there will be a dll file. That would make OPF so great.
Did u get official support from Microsoft for the Fs2002 file ? Just curious.
What�s the different between v.122 and 1.30 of track IR ?
Did u get official support from Microsoft for the Fs2002 file ? Just curious.
What�s the different between v.122 and 1.30 of track IR ?
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Re: Track IR in Flashpoint?
Any news on the OFP support?
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Re: Track IR in Flashpoint?
By the way, Is there anyway to make it work a bit whith key mapping (keys 4,5,6)... I have tryed, but it seems that when I use the track IR, the buttons are just tappen, and I dont know how to "hold" them down, and the result is that the head doesn't move a bit... If anyone have done this right can you please tell me, it would be great to be able to look around... But I still wait fir the dll file, then it gets so much better...