X3: Reunion

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NavyAICS
Posts: 3
Joined: Tue Jul 15, 2008 8:39 am

X3: Reunion

Post by NavyAICS » Mon Aug 04, 2008 3:10 pm

I was wondering if this TrackIR works for X3: Reunion. It's a space flight/space combat game that this system would be great to use for. Using my HAT switch on my joystick isn't easy in a dog fight. Please let me know. Thanks.
-NavyAICS.

asset
Posts: 2
Joined: Wed Jul 16, 2008 6:34 am

Re: X3: Reunion

Post by asset » Wed Aug 06, 2008 7:02 pm

I second that. Would be fantastic.

NavyAICS
Posts: 3
Joined: Tue Jul 15, 2008 8:39 am

Re: X3: Reunion

Post by NavyAICS » Sun Aug 17, 2008 1:41 pm

Am I posting in the wrong place? I would just like anyone to answer my question. If it can't be done, then that's fine. I'd just like an answer. (knock, knock) Anyone home?
-NavyAICS.

Seth Steiling
Posts: 1366
Joined: Fri Jun 27, 2008 11:29 am
Location: Corvallis, Oregon

Re: X3: Reunion

Post by Seth Steiling » Mon Aug 18, 2008 12:46 pm

We're definitely interested in having TrackIR support implemented in X3. At this point, the developer has been contacted about it, so the proverbial ball is in their court. Of course, a friendly reminder from some of their users could be helpful. :)
Marketing Manager
TrackIR | OptiTrack

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