I trying to make Unity example using Optitrack plugin and Oculus Rift DK2.
I using Optitrack 1.10.3 final and Unity 5.6.0 version.
I followed 'Optitrack-Unity plugin' manual and complete example project.
But, when I launch Unity project with Oculus Rift DK2, I always press 'Reset View in app' to view content. It seems to be a problem caused by not using the Rift sensor.
Is there any way to view the content screen as soon as I launch the Unity project?
1 post • Page 1 of 1