FS9 and spot view

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pbrad
Posts: 1
Joined: Tue Mar 13, 2007 8:51 am

FS9 and spot view

Post by pbrad »

Is there a way to use TIR 4 in the spot view of FS9? If so, how do you set it up to work in spot view? Thanks.
VincentG
Posts: 7728
Joined: Mon Jul 17, 2006 5:00 am
Location: Corvallis, Oregon

Re: FS9 and spot view

Post by VincentG »

I'm not aware of any way to enable the TrackIR outside of the VC in FS2004.
JTEK
Posts: 10
Joined: Thu Dec 07, 2006 12:54 pm

Re: FS9 and spot view

Post by JTEK »

I'm not aware of any way to enable the TrackIR outside of the VC in FS2004.
Whoa.

Now I'm really confused.

This directly contradicts what you said in this thread:

http://forum.naturalpoint.com/showflat. ... age=0&vc=1
In Spot plane view Active Camera 2004 and TrackIR are working perfectly together. The same can be said for external pilot view (easy to pan with TrackIR and walk with the number pad keys).
And, indeed, the same exact phraseology is used on NaturalPoint's own FS2004 Enhanced Game Page (Item #4 under "Tips & Tricks").

I'd simply love to have this answered once and for all by someone; I'm surprised that no one ever chimes in and says an absolute YES or NO. By the number of times the above mantra is repeated on these forums in various and sundry posts, my hunch is that it does work; yet, amazingly, no one knows just how it can be made to work.

Please someone.... if you've gotten Active Camera to work in Spot/External View in FS2004, please say something. It would be much appreciated!
VincentG
Posts: 7728
Joined: Mon Jul 17, 2006 5:00 am
Location: Corvallis, Oregon

Re: FS9 and spot view

Post by VincentG »

OK, using Active Camera, is different than using the TrackIR in the normal spot Plane View, and 2d cockpits within FS2004.

With the stock software, it is not possible, with Active Camera that is another story, as I believe that is still running in the 3d cockpit mode, but from different ponts of view.
JTEK
Posts: 10
Joined: Thu Dec 07, 2006 12:54 pm

Re: FS9 and spot view

Post by JTEK »

OK, using Active Camera, is different than using the TrackIR in the normal spot Plane View, and 2d cockpits within FS2004.

With the stock software, it is not possible, with Active Camera that is another story, as I believe that is still running in the 3d cockpit mode, but from different ponts of view.
Makes perfect sense, but....

How can one get the two to work as stated in a myriad of posts and blurbs around the NaturalPoint forums/site?

Again, I would be much obliged if someone could simply spell this out clearly once and for all.
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