Just saw that the next X-Universe game is being released next week. On the front page it says: "Support for head tracking"
Here
Is this true? Are the X games finally getting TrackIR support!?!?!
X³: Albion Prelude?
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- Posts: 1365
- Joined: Fri Jun 27, 2008 11:29 am
- Location: Corvallis, Oregon
Re: X³: Albion Prelude?
We have been in renewed discussion with EGOSOFT, and they've been experimenting with our SDK. Fingers crossed.
Marketing Manager
TrackIR | OptiTrack
TrackIR | OptiTrack
Re: X³: Albion Prelude?
I can confirm that TrackIR support is in Albion prelude, but currently it is a shoddy implementation.
The crosshair moves with the view, so you have to set a huge deadzone to ensure that you have a true aim, or toggle TIR on and off.
Not worth playing with TrackIR at the moment (Great game though!).
The crosshair moves with the view, so you have to set a huge deadzone to ensure that you have a true aim, or toggle TIR on and off.
Not worth playing with TrackIR at the moment (Great game though!).