TrackIR with visual impairment

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mrHiggins
Posts: 3
Joined: Sun Oct 13, 2013 5:45 am

TrackIR with visual impairment

Post by mrHiggins »

Hey guys - i have some special questions and need your help.

I played Flight Simulator for a long time - i have time there. Now i try DCS Warthog and there is no time to look around with a coolie hat on the stick and use some buttons... the cockpit is made for track ir - in "normal" view you cannot adjust the mfd's but here we come to my special situation: i have a visual impairment:

I see 30% - don't mix it up with dioptrie. This lead to some things:
- my "normal reading distance" (book etc.) is about 22cm.
- my "pc text distance" is about 25cm (writing this text at the moment in the middle of the screen)
- when i want to read text in the corners of the screen (i have a 24') i move my head some cm left, right, up or down. turning the head or eye around don't work case the distance is too long then.
- for things without text the distance i prefer is not more then 30cm



In DCS Warthog i can look around and i have to zoom to read things in the cockpit.


I don't know now if trackIR will work in my situation, work not or maybe its perfect?? I have only a slow internet so its hard to watch videos about it, but i understand it like this:
i can rotate my head and e.g. the width of the screen is mapped to the complete (300°?) cockpit. I zoom with moving head to the screen and back. But is it also a direct mapping of the head distance to the zoom factor?? I need a fixed distance to the point i want to read/see (20-30cm) and i have to move my head around to achieve this also for things in the corner of the screen.

I think it would need a lot of calibration and for me a very small area in which i move my head to front and back, but if it works, its easier to zoom, and i need to zoom more then other people.


So maybe you can say something if you think trackir will work for me or not.
1. the distance. 20cm text reading distance over all of the screen (moving head left, right, up and down a little bit to achieve that also in the corners (or mainly, of course the distance is a little bit higher there). Will this be enough for the sensor? Maybe someone can try it?

2. The zoom area in a very small area (at the very most 10cm, better 5). But this area is not circular, it has to be orthogonal to the screen - or a little bit. I move my head around, so the distance is maybe different. i don't know if this is good for zooming.. i don'T want to zoom if i just move my head to the left cause there is a small text on the left side of the screen....



thanks!
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