Was just wondering if there has been any contact with Papyrus about making TIR work for NR2k3? Thanks in advance.
Chase
http://www.mgmotorsports.oteracing.com/
Nascar Racing 2003 Season?
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- Location: Portland, Oregon
Re: Nascar Racing 2003 Season?
Not yet. However we may have some good news soon on another NASCAR game.
[ August 05, 2003, 02:59 PM: Message edited by: Halstead York ]
[ August 05, 2003, 02:59 PM: Message edited by: Halstead York ]
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- Location: Hickory, NC USA
Re: Nascar Racing 2003 Season?
I bet I can guess what it is. Nascar Thunder 2004, maybe?
If so that's really good news, because it should make support for TIR in F1C that much easier to implement.
If so that's really good news, because it should make support for TIR in F1C that much easier to implement.
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Re: Nascar Racing 2003 Season?
Too bad I won't be playing that other Nascar game.
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- Posts: 67
- Joined: Sun Dec 01, 2002 5:00 am
- Location: Hickory, NC USA
Re: Nascar Racing 2003 Season?
You may be missing a very good race sim. From what I have been reading, NR03 is getting left behind in GFX, physics and career mode. Seems most people are quite impressed by the new game. I figured as much, look at how F1 evolved. Plus, don't forget the simulation features NT has that NR left out, (in-car brake bias adjustments, cowl flaps, I believe).
Anyway, I want to know if Enhanced mode is supported in it? I know it has mouse look, but what about direct support for TIR, like IL-2 FB and MSFS 2004? Did they get it in?
Thanks
Anyway, I want to know if Enhanced mode is supported in it? I know it has mouse look, but what about direct support for TIR, like IL-2 FB and MSFS 2004? Did they get it in?
Thanks