Ue4 OptiTrackSkeleton Warning!

NatNet, VRPN, TrackD, and Plugins
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Posts: 1
Joined: Mon Jun 08, 2020 10:32 pm

Ue4 OptiTrackSkeleton Warning!

Post by motionbrad »

Hi. I use Optitrack for a real-time character.
In animBP, I have this error.
The node ' OptiTrack Skeleton ' is from an Editor Only module, but is placed in a runtime blueprint! K2 Nodes should only be defined in a Developer or UncookedOnly module.
Please let me know how to fix it
Posts: 1
Joined: Thu Nov 09, 2023 10:00 am

Re: Ue4 OptiTrackSkeleton Warning!

Post by projectwaterfall »


Were you ever able to find a solution for this issue? I am having the same problem in Unreal 4.27.
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