Real time skeleton solving during edition

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Thibaut
Posts: 1
Joined: Tue Jan 28, 2025 2:36 pm

Real time skeleton solving during edition

Post by Thibaut »

Hello everyone,

With previous versions of Optitrack, the skeleton was calculated directly during editing tasks (gaps, smooth marker trajectories). This immediate visualization is a great advantage during data edition.
In the new version of Motive, the skeleton is not updated by default. A Solve asset step is systematically required, which significantly increases the time and complexity of post-processing.
Is there a setting somewhere to enable this computation ?

If not, is there a way to save a mocap with the new version of Motive and edit the data in an earlier version ?

many thanks in advance,
best regards
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