Skeletal Drift based on playback direction. How to fix? Examples inside.

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RaveTZ
Posts: 27
Joined: Mon Feb 05, 2018 7:11 pm

Skeletal Drift based on playback direction. How to fix? Examples inside.

Post by RaveTZ »

I have seen situations in Motive where the skeleton will drift away from the markers when playing the animation forward, but be perfectly fine when playing in reverse. This example shows the hip Asset Marker drifting away from the actually tracked marker. This is causing extreme bending in the spine.

However, when I play the animation in reverse, the issue is no longer present. Also, pay close attention to the hip marker distance from the hip asset model marker when the pose is bad.

Image

How do I fix this to prevent the bending and is there any method to preventing this when live streaming?

Bad pose
Image

good pose, same time, no adjustment to markers made
Image
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