Arena skeleton to MotionBuilder Actor template

PaulT
Posts: 10
Joined: Wed Mar 18, 2009 8:07 am

Re: Arena skeleton to MotionBuilder Actor template

Post by PaulT »

Sorry, I was looking at our Expression license, not Arena. I guess we'll have to upgrade :(
HeroFay
Posts: 17
Joined: Thu Oct 08, 2009 11:10 pm

Re: Arena skeleton to MotionBuilder Actor template

Post by HeroFay »

Does Arena 1.4 have the actor FBX exporting feature?

If not, wow do we create a compatible actor in MB for the BVH file exported by Arena?

Thanks in advance.
VincentG
Posts: 7728
Joined: Mon Jul 17, 2006 5:00 am
Location: Corvallis, Oregon

Re: Arena skeleton to MotionBuilder Actor template

Post by VincentG »

FBX support wasn't added until version 1.5 beta 1.

You can stream the data directly into MB, and you should also be able to use the standard bvh file directly
HeroFay
Posts: 17
Joined: Thu Oct 08, 2009 11:10 pm

Re: Arena skeleton to MotionBuilder Actor template

Post by HeroFay »

Thank you. I got it.
HeroFay
Posts: 17
Joined: Thu Oct 08, 2009 11:10 pm

Re: Arena skeleton to MotionBuilder Actor template

Post by HeroFay »

[quote=NaturalPoint - Vincent]FBX support wasn't added until version 1.5 beta 1.

You can stream the data directly into MB, and you should also be able to use the standard bvh file directly [/quote]

It seems to me the streamed data are marker set and frames data, but the exported BVH file consists of skeleton and frames data. Are they equivalent, and how can we convert each other to another?

I tried to map the marker set data (stream data) to MB actor and character it worked well. But, when I try to map the exported BVH file to character, and the character's hand poses are different from the BVH files'. The character pose is like T-pose while the BVH's pose is like normal standing.

Could you please help me figure out why and fix this problem?

Thank you very much!
VincentG
Posts: 7728
Joined: Mon Jul 17, 2006 5:00 am
Location: Corvallis, Oregon

Re: Arena skeleton to MotionBuilder Actor template

Post by VincentG »

Are you starting the data capture with a t-pose?
HeroFay
Posts: 17
Joined: Thu Oct 08, 2009 11:10 pm

Re: Arena skeleton to MotionBuilder Actor template

Post by HeroFay »

Thanks Vincent! It works! I didn't realize that the T-pose start is so important.

Thank you very much again. Have a great weekend!
Post Reply