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Add delay to transmitted movements

Posted: Tue Oct 23, 2012 4:20 am
by domnaban
Hi,

I will need to use Arena for a project and I would like to know whether it supports adding a delay between the movements of the actor and the transmitted movements on an avatar, or this will need to be done by hand.

I haven't used Arena a lot before and I'm not fully familiar with it's functionality and supported features

Thanks a lot for the help,
D.

Re: Add delay to transmitted movements

Posted: Wed Oct 24, 2012 9:55 am
by Seth Steiling
What is your application? Are you streaming live? Do you want to delay the time between actor movement and skeleton mesh in Arena, or between the data captured in Arena and your destination avatar (like in MotionBuilder or a game engine)?

Re: Add delay to transmitted movements

Posted: Thu Oct 25, 2012 4:52 am
by domnaban
Hi, I'm streaming live from an actor to my destination avatar and I want the movements between the two to be non synchronized, i.e I want the actor in the suit to perform a movement but see the movement after a few seconds.

Does Arena support such a feature or do I have to add it in my code?

Re: Add delay to transmitted movements

Posted: Thu Oct 25, 2012 1:49 pm
by Seth Steiling
That's something that you would have to incorporate into your code, downstream from Arena.

Re: Add delay to transmitted movements

Posted: Mon Oct 29, 2012 9:55 am
by domnaban
Thanks