0xflarion wrote: ↑Tue Nov 19, 2013 6:04 am
Hi Johny3212,
have you been able to solve this issue? I'm currently working on a similiar problem: I want to stream tracking data to an Android client. Hence i would really appreciate it, if you could post your solution or give me some information about it
Thanks,
Flarion
yes, one solution is to download data.
I think that NatNet clients can discover what data objects a server application is currently streaming out of band or ahead of time using the
DataSetDescriptions structure. NatNet clients receive actual data from a server using the FrameOfMocapData structure. Both of
these packets are delivered to the client via the DataHandler callback.
Good Luck John
Last edited by jillian.smythe on Tue Sep 05, 2023 9:18 am, edited 1 time in total.
Reason:Removing hidden link
muzmalik98 wrote: ↑Mon Jan 03, 2022 6:52 am
Hi Johny3212,
have you been able to solve this issue? I'm currently working on a similar problem.I want to stream tracking data to an Android client. Hence i would really appreciate it, if you could post your solution or give me some information about it
johny3212 wrote: ↑Mon Nov 04, 2013 2:31 am
Hello,
my name is Jan. I am working with OptiTrack system. I developed easy client application based on OpenGL and C++ in Eclipse. This app can connect to NatNet server running in Motive software and shows Rigid Body position in 3D. It was easy maybe 2 days.
Next I need developed some similarity client for Android system. Android is new for me because I am C++ developer. So I don't know how to link NatNet c++ libs with Java in Android. Is it possible to create some wrapper for NatNet or I will have to create myself wrapper packet client without NatNet libs in Android? For future I want to use Unity3D with Android and create client.
How is best way to connect running NatNet server in Motive from Android? COC Mod Apk 2022It is very important for me. Than you for your response.
Is this system assosiated with IOS by any mean??, cause I am apple user here. And you can connect Natnet server by using PacketClient.cpp.
Thank you.
johny3212 wrote: ↑Mon Nov 04, 2013 2:31 am
Hello,gb whatsapp download
my name is Jan. I am working with OptiTrack system. I developed easy client application based on OpenGL and C++ in Eclipse. This app can connect to NatNet server running in Motive software and shows Rigid Body position in 3D. It was easy maybe 2 days.
Next I need developed some similarity client for Android system. Android is new for me because I am C++ developer. So I don't know how to link NatNet c++ libs with Java in Android. Is it possible to create some wrapper for NatNet or I will have to create myself wrapper packet client without NatNet libs in Android? For future I want to use Unity3D with Android and create client.download
How is best way to connect running NatNet server in Motive from Android? It is very important for me. Than you for your response.
Please share Android version of the easy client app with us.
johny3212 wrote: ↑Mon Nov 04, 2013 2:31 am
Hello,gb whatsapp download
my name is Jan. I am working with OptiTrack system. I developed easy client application based on OpenGL and C++ in Eclipse. This app can connect to NatNet server running in Motive software and shows Rigid Body position in 3D. It was easy maybe 2 days.
Next I need developed some similarity client for Android system. Android is new for me because I am C++ developer. So I don't know how to link NatNet c++ libs with Java in Android. Is it possible to create some wrapper for NatNet or I will have to create myself wrapper packet client without NatNet libs in Android? For future I want to use Unity3D with Android and create client.download
How is best way to connect running NatNet server in Motive from Android? It is very important for me.https://demoduct.com/best-beach-bags-for-moms/ Than you for your response.
Please share Android version of the easy client app with us.
johny3212 wrote: ↑Mon Nov 04, 2013 2:31 am
Hello,
my name is Jan. I am working with OptiTrack system. I developed easy client application based on OpenGL and C++ in Eclipse. This app can connect to NatNet server running in Motive software and shows Rigid Body position in 3D. It was easy maybe 2 days.
Next I need developed some similarity client for Android system. Android is new for me because I am C++ developer. So I don't know how to link NatNet c++ libs with Java in Android. Is it possible to create some wrapper for NatNet or I will have to create myself wrapper packet client without NatNet libs in Android? For future I want to use Unity3D with Android and create client.
How is best way to connect running NatNet server in Motive from Android? Ulu knife uses 2022It is very important for me. Than you for your response.
Is this system assosiated with IOS by any mean??, cause I am apple user here. And you can connect Natnet server by using PacketClient.cpp.
Thank you.
johny3212 wrote: ↑Mon Nov 04, 2013 2:31 am
Hello,gb whatsapp download
my name is Jan. I am working with OptiTrack system. I developed easy client application based on OpenGL and C++ in Eclipse. This app can connect to NatNet server running in Motive software and shows Rigid Body position in 3D. It was easy maybe 2 days.
Next I need developed some similarity client for Android system. Android is new for me because I am C++ developer. So I don't know how to link NatNet c++ libs with Java in Android. Is it possible to create some wrapper for NatNet or I will have to create myself wrapper packet client without NatNet libs in Android? For future I want to use Unity3D with Android and create client.download
How is best way to connect running NatNet server in Motive from Android? It is very important for me.https://demoduct.com/best-beach-bags-for-moms/ Than you for your response.
Please share Android version of the easy client app with us.
Is the Android nd IOS method is different?
Obviously both methods will be different, because of the difference in OSNulls Brawl APK.
I am working with OptiTrack system. I developed easy client application based on OpenGL and C++ in Eclipse. This app can connect to NatNet server running in Motive software and shows Rigid Body position in 3D. It was easy maybe 2 days.
Next I need developed some similarity client for Android system. Android is new for me because I am C++ developer. So I don't know how to link NatNet c++ libs with Java in Android.
Is it possible to create some wrapper for NatNet or I will have to create myself wrapper packet client without NatNet libs in Android? For future I want to use Unity3D with Android and create client.
The NatNet SDK contains a direct depacketization sample (PacketClient.cpp), that shows how to decode NatNet UDP packets directly without needing NatNet lib . If you updated your plugin to use this approach, you could then recompile for Unix (Linux/android/etc).
Alternatively, you could use the script only path from my earlier post. This script may need to be updated to be compatible with the current Motive 1.5 bitstream syntax. Again, the PacketClient.cpp sample in the latest NatNet SDK shows how to decode the UDP packets directly and correctly.
NatNet clients receive actual data from a server using the FrameOfMocapData structure. Both of these packets are delivered to the client via the DataHandler callback