Design of TrackIR5 Hat Clip
Posted: Sat Sep 20, 2014 10:07 pm
The reflectors on the hat clip are approximately semicircle strips arranged horizontally. As a result, one can just about look behind yourself in Yaw. However, for a Pitch curve similar to the Yaw curve, the range of view seems to be much less. Although the monitor screen is not as tall as wide, the tracking locks up at the vertical extremes before you "run out of monitor". This tends to be a problem in a/c where you would like to be able to look at switches overhead as well as controls located down between, and slightly aft, of the cockpit seats. While one could try to compensate by increasing the "gain" of the Pitch curve, this often makes pitch movements too dynamic or "jumpy".
I assume the reduced range in pitch is partly because of the limited vertical dimension (height) of the horizontal reflector strip -- the camera loses sight of the reflectors as the current vertical limits are reached. So why not augment the horizontal strip reflectors with similar vertical semicircle strip reflectors so for each of the three reflectors you have two semicircle strips at right angles to each other in a cross configuration? Or perhaps, simply make each reflector a complete forward facing hemisphere (half a ball), etc. It would seem this would provide an increased range of motion in the vertical direction.
Would either of these ideas cause major problems with the software?
Thx,
Al
I assume the reduced range in pitch is partly because of the limited vertical dimension (height) of the horizontal reflector strip -- the camera loses sight of the reflectors as the current vertical limits are reached. So why not augment the horizontal strip reflectors with similar vertical semicircle strip reflectors so for each of the three reflectors you have two semicircle strips at right angles to each other in a cross configuration? Or perhaps, simply make each reflector a complete forward facing hemisphere (half a ball), etc. It would seem this would provide an increased range of motion in the vertical direction.
Would either of these ideas cause major problems with the software?
Thx,
Al