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Unity Data Streaming

Posted: Mon Feb 22, 2016 3:40 pm
by lxd20
Hello, I was wondering if anyone here is familiar with streaming data from motive to a unity application non locally?

Re: Unity Data Streaming

Posted: Wed Feb 24, 2016 10:02 am
by steven.andrews
Hello lxd20,

Thank you for reaching out to our community for help with your streaming.

Our NatNet SDK comes with a Unity sample that receives the realtime data and relays it to Unity. If you look through this sample code, the application will accept a Local and a Server IP address, allowing you to connect to the realtime stream from another computer running Motive.
http://www.optitrack.com/products/natnet-sdk/

To stream directly into Unity would require some custom development using the NatNet SDK, but it would be a similar workflow. When streaming, you are able to provide the Local IP address as well as the IP address of the machine running Motive.


I am not sure if there is some more specific information you may be looking for. If you require any further assistance with this, please feel free to open a Support ticket with us at help.naturalpoint.com

Best,
Steven
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Steven Andrews
OptiTrack | Customer Support Engineer