Talent with dwarfism
Posted: Mon Apr 11, 2016 7:48 am
Hello everybody!
My name is Felix, just a super short intro: I'm new to this forum and fairly new to motion capture in general. The company I work for has decided to invest in a mocap stage and I'm in charge of setting it up and getting and cleaning the animation data.
Now, for one of the projects, the CGI character is rather small and has, compared to the average adult, short legs and arms and a relatively large body and head. So in order to make movement more believeable and the retargeting process less of a pain I thought about having a person of short statue (somewhere around 1.35 m / 53 in) play the role.
I have two questions:
- Is Motive able to use any actor size/ proportion to reconstruct the skeleton or will a little person lead to lots of additional work before an animated skeleton can be exported?
- Does anybody have any experience working with data captured from people with dwarfism when it comes to retargeting? I'm specifically interested if Maya's/ Motionbuilder's HumanIK causes any issues there.
Thanks a bunch, I'm hoping someone can answer my questions.
Cheers,
Felix
My name is Felix, just a super short intro: I'm new to this forum and fairly new to motion capture in general. The company I work for has decided to invest in a mocap stage and I'm in charge of setting it up and getting and cleaning the animation data.
Now, for one of the projects, the CGI character is rather small and has, compared to the average adult, short legs and arms and a relatively large body and head. So in order to make movement more believeable and the retargeting process less of a pain I thought about having a person of short statue (somewhere around 1.35 m / 53 in) play the role.
I have two questions:
- Is Motive able to use any actor size/ proportion to reconstruct the skeleton or will a little person lead to lots of additional work before an animated skeleton can be exported?
- Does anybody have any experience working with data captured from people with dwarfism when it comes to retargeting? I'm specifically interested if Maya's/ Motionbuilder's HumanIK causes any issues there.
Thanks a bunch, I'm hoping someone can answer my questions.
Cheers,
Felix