TrackIR 5 and Arma 3 rotation limits
Posted: Fri Apr 29, 2016 12:52 am
Just got a shiny new TrackIR 5 the other day, and while it works brilliantly in DCS World, it only works pretty well in Arma 3, but no matter what I do, the game refuses to allow my first person view to rotate more than 90 degrees in yaw - or pitch, though that's not nearly as limiting.
I have done my due diligence and searched all over for the answer, and have seen people in YouTube videos who appear to have a greater panning range using it. In the TrackIR software, I've tried turning the limits on and off, enabling/disabling TrueView, using different curves and so on. The display in the software will indicate rotations of 180 degrees (or more with limits off) but that never translates in Arma 3 to more than 90 degrees.
I don't think this is a TrackIR software issue per se, but any information that could help me solve this would be greatly appreciated.
I have done my due diligence and searched all over for the answer, and have seen people in YouTube videos who appear to have a greater panning range using it. In the TrackIR software, I've tried turning the limits on and off, enabling/disabling TrueView, using different curves and so on. The display in the software will indicate rotations of 180 degrees (or more with limits off) but that never translates in Arma 3 to more than 90 degrees.
I don't think this is a TrackIR software issue per se, but any information that could help me solve this would be greatly appreciated.