Skeleton Streaming Crashing Motionbuilder 2015/2017
Posted: Thu Feb 23, 2017 12:07 am
We are experiencing an issue streaming performer skeletal data from Motive > Motionbuilder using the latest streaming plugin.
Simple single bone rigid body data streams across without issue into client Mobu machines, however when we try and stream full body joint data, the plugin crashes out the Mobu instance as soon as 'live' is checked in the Optitrack device. The issue is the same for optical device and skeleton device in both 2015 and 2017 Motionbuilder versions.
Its worth nothing we have eSync setup to phase the camera strobes/HTC Vive basestations simultaneously.
Any pointers as to what may be the cause?
Simple single bone rigid body data streams across without issue into client Mobu machines, however when we try and stream full body joint data, the plugin crashes out the Mobu instance as soon as 'live' is checked in the Optitrack device. The issue is the same for optical device and skeleton device in both 2015 and 2017 Motionbuilder versions.
Its worth nothing we have eSync setup to phase the camera strobes/HTC Vive basestations simultaneously.
Any pointers as to what may be the cause?