Applying middle & index finger motion via C3D import
Posted: Mon Jul 10, 2017 6:45 pm
Motive does a nice job of applying motion to the middle and ring finger even though the index and pinky finger are only captured, base on the 49 MarkerSet. All fingers move just fine in MoBu or Unreal via FBX(binary) export. I initially do not get all finger movements to work when I apply a C3D of the same take to an Actor in MoBu. I only have index and pinky finger motions on my MoBu Actor.
How can I apply motion to the middle and ring finger? Did I miss a feature or step in Motive? I can't find anything in the documentation that addresses this special case.
How can I apply motion to the middle and ring finger? Did I miss a feature or step in Motive? I can't find anything in the documentation that addresses this special case.