Motive 2.1 Beta 1 is now available

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steven.andrews
NaturalPoint Employee
NaturalPoint Employee
Posts: 455
Joined: Mon Jan 19, 2015 11:52 am

Motive 2.1 Beta 1 is now available

Post by steven.andrews » Fri Jul 27, 2018 2:59 pm

Motive 2.1 Beta 1 is now available

With an expanded feature set and redesigned user interface, Motive 2.1 advances it’s precision human and object tracking capabilities across VR, animation, movement sciences and robotics applications.

Notable new features include: Improved six rigid body skeleton solve, new UI for the Builder and Devices panes, new finger markersets, and a unique and improved file extension (.motive).

Watch a video and read about what's new in Motive 2.1 here.

Download Motive 2.1 here.
Unsure if you are are eligible for this release? Look up your license status.


New Features & Enhancements
Motive 2.1
  • Six Rigid Body Skeleton Improved. Simplified the number of steps necessary to set up the rigid body based skeleton from to just a handful. Made a variety of improvements to the skeleton solve to achieve more realistic tracking. Added some variations to the base skeleton model including an upper body only model (with four rigid bodies).
  • New UI. The process continues towards a whole new user interface by adding two new panes that help to consolidate similar functionality from throughout Motive.
  • Builder Pane - Consolidated all rigid body and skeleton creation and editing tools into one pane. Added a visual to indicate movable markers for skeleton creation. Added a simplified workflow for creating probes and HMD rigid bodies.
  • Devices Pane - Displays all devices in one location. It also now allows users to create selection sets of devices, use a more compact device list view, show/hide columns of device properties, and sort the view based on particular properties. All devices have been converted to work with the properties pane. This makes changing settings for a group of cameras much easier, and it also helps persist camera and device settings in Motive.
  • New Finger Markersets. Must be used with Active Markers. We added several skeleton markersets that allow for individual finger tracking. These skeletons include both a left and right-hand model, a full skeleton model that uses the baseline skeleton, and a rigid body based skeleton with finger tracking.
  • Kistler Force Plates. Added support for Kistler brand force plates in Motive.
  • Improved Profiles. A variety of improvements were made to profiles. The file extension has been changed to (.motive) and that extension has been associated with Motive. You are now allowed to export a subset of the profile. This means that you can easily create profiles that only contain assets, system properties, capture sessions, or hotkeys. You may also reset a subset of Motive settings.
  • Updated the file icons for the installer file, (.tak), (.cal), and (.motive) files to be more easily identifiable.
  • Modified the 3D "Live/Edit" and "Active + Passive" indications in the 3D viewport to act as a toggle button to switch between different states.
  • Modified the "Auto Select" mode in the tracking algorithm setting for active marker rigid bodies to dynamically switch between marker based and ray based depending on the tracking situation to improve tracking quality and performance.
  • More: View the entire changelog

If you require technical support using Motive, please contact our technical support team.

Direct download link:
http://s3.amazonaws.com/naturalpoint/so ... a1_x64.exe


Licensing:
Requires a license valid through July 27, 2018 (check license status here).


Download section on the OptiTrack site:
http://www.naturalpoint.com/optitrack/d ... otive.html

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