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Unreal Stream crash about 50% of the time
Posted: Thu Jul 04, 2019 10:58 am
by BrunoMartelli
I have a simple scene with one character. Running the scene crashes it at least half the time. If I run the same scene on the same PC as motive it runs 100% of time fine. Any ideas how to debug? Unreal 4.19.2 and plugin version 1.92
Re: Unreal Stream crash about 50% of the time
Posted: Mon Jul 08, 2019 10:08 am
by steven.andrews
Hi BrunoMartelli,
If the crashing only occurs when running Unreal on a remote client, perhaps it is having a hard time connecting to Motive?
You might want to try pulling up a log to see if there are any kind of connection warnings or other errors.
Best,
Steven
--
Steven Andrews
OptiTrack | Senior Customer Support Engineer
help.naturalpoint.com
support@optitrack.com
Re: Unreal Stream crash about 50% of the time
Posted: Wed Jul 31, 2019 11:21 am
by BrunoMartelli
I think this was because I was mistakenly using Multicast instead of Unicast