Real-time interface for streaming 6DoF rigid body and skeleton data to Unreal.
New Features & Enhancements
- Unreal Engine 5.0 Early Access 2 compatibility.
- Switched the default bone naming convention to FBX for both plugins.
- Added an "OptiTrack Live Link Display" actor for visualizing the raw bone data from Motive.
- Fixed a bug with the thumb rotations for finger data.
- Added a debug visualizer for camera positions.
- Added the ability to change the debug marker color.
Direct download link:
Unreal Engine 5 Plugin 3.0
Plugin downloads section on the OptiTrack website:
http://optitrack.com/downloads/plugins.html
Plugin documentation:
OptiTrack Unreal Engine 4 Plugin
Unreal Engine: OptiTrack Live Link Plugin