Hi. I use Optitrack for a real-time character.
In animBP, I have this error.
The node ' OptiTrack Skeleton ' is from an Editor Only module, but is placed in a runtime blueprint! K2 Nodes should only be defined in a Developer or UncookedOnly module.
Please let me know how to fix it
Ue4 OptiTrackSkeleton Warning!
-
- Posts: 1
- Joined: Thu Nov 09, 2023 10:00 am
Re: Ue4 OptiTrackSkeleton Warning!
Bump
Were you ever able to find a solution for this issue? I am having the same problem in Unreal 4.27.
Were you ever able to find a solution for this issue? I am having the same problem in Unreal 4.27.