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Ue4 OptiTrackSkeleton Warning!

Posted: Thu Apr 28, 2022 7:56 pm
by motionbrad
Hi. I use Optitrack for a real-time character.
In animBP, I have this error.
The node ' OptiTrack Skeleton ' is from an Editor Only module, but is placed in a runtime blueprint! K2 Nodes should only be defined in a Developer or UncookedOnly module.
Please let me know how to fix it

Re: Ue4 OptiTrackSkeleton Warning!

Posted: Thu Nov 09, 2023 10:03 am
by projectwaterfall
Bump

Were you ever able to find a solution for this issue? I am having the same problem in Unreal 4.27.