Track Ir2 and FPS's .........Attn. Ir2 Devs.
Posted: Tue Feb 24, 2004 6:56 pm
The way to get Ir2 in the First Person Shooter games is this, Natural Point Needs to get together with Game Software Developers that produse Fisrt Person Shooters, and develop the following control system for FPS games.
This control system could be implemented to all current FPS's with Game Side Patch.
So here it is: A,W,S,D would be the traditional "Leg Movements" The Mouse Would control the "Torso Movements" and the Enhanced TrackIr2 would control "Head Movements" of course the Head movements would be limited to a REALISTIC and HUMAN like Turn Radius.
So basically gamers would control the game exactly like they do now except they would aim/look with their heads. Simple as that.
I know there are at least 50 times more FPS gamers out there than there are Simmers, so I would think this would generate boocoo sales for Natural Point.
Loyalty out
[ February 25, 2004, 02:01 AM: Message edited by: Loyalty ]
This control system could be implemented to all current FPS's with Game Side Patch.
So here it is: A,W,S,D would be the traditional "Leg Movements" The Mouse Would control the "Torso Movements" and the Enhanced TrackIr2 would control "Head Movements" of course the Head movements would be limited to a REALISTIC and HUMAN like Turn Radius.
So basically gamers would control the game exactly like they do now except they would aim/look with their heads. Simple as that.
I know there are at least 50 times more FPS gamers out there than there are Simmers, so I would think this would generate boocoo sales for Natural Point.
Loyalty out
[ February 25, 2004, 02:01 AM: Message edited by: Loyalty ]