TrackIR 5 not valid in UE 5.2
Posted: Fri Nov 17, 2023 4:56 am
Hi
installed the TrackIR device properly on PC, drivers and software.
Tested the head tracking is working in trackIR 5.4 software
Downloaded the UE 5 plugin trackir.
Followed documentation and tutorial https://www.youtube.com/watch?v=V31OkKikF5o
Made a new Firstperson C++ project in UE5.2.1
Added trackIR plugin into Plugins folder.
Generated Solution and rebuild it successfully in VS2022
Confirmed in project plugins TrackIR plugin is in and checked
Opened BP_FirstPersonCharacter. added TrackIR component on EventBeginplay and set selected camera.
When I printstring GetHMDData Valid it is false and also None Devicename is indicated. And no camera movement.
While TrakIR software is running and providing info, and green light on trackir sensor is on.
Any suggestions please?
installed the TrackIR device properly on PC, drivers and software.
Tested the head tracking is working in trackIR 5.4 software
Downloaded the UE 5 plugin trackir.
Followed documentation and tutorial https://www.youtube.com/watch?v=V31OkKikF5o
Made a new Firstperson C++ project in UE5.2.1
Added trackIR plugin into Plugins folder.
Generated Solution and rebuild it successfully in VS2022
Confirmed in project plugins TrackIR plugin is in and checked
Opened BP_FirstPersonCharacter. added TrackIR component on EventBeginplay and set selected camera.
When I printstring GetHMDData Valid it is false and also None Devicename is indicated. And no camera movement.
While TrakIR software is running and providing info, and green light on trackir sensor is on.
Any suggestions please?