Real-time interface for streaming 6DoF rigid body and skeleton data to Unreal.
Compatible with Unreal Engine 5.3
New Features & Enhancements
- Trained Markersets - Added trained markersets compatibility for Live Link.
- Individual Subjects - Added individual subjects as components of OptitrackLiveLinkDisplay on actor creation.
- Reorganized properties for OptitrackLiveLinkDisplay.
- Fixed a problem where Unlabeled Markers were not displaying properly.
- Added a standard Motive Skeletal Mesh to be used as a Base Skeleton for all other skeleton imports.
- Added an IK Rig with the standard Skeletal Mesh to be used in retargeting practices.
- Added a Active Puck Static Mesh to be used as a calibrator tool in ICVFX pipelines or to be used to measure scale in the level.
Plugin downloads section on the OptiTrack website:
http://optitrack.com/downloads/plugins.html
Plugin documentation:
OptiTrack Unreal Engine Plugin Documentation