Unreal Engine 5 Plugin 5.3 v2 is now available

Official public notices by NaturalPoint Staff. (read only area)
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steven.andrews
NaturalPoint Employee
NaturalPoint Employee
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Joined: Mon Jan 19, 2015 11:52 am

Unreal Engine 5 Plugin 5.3 v2 is now available

Post by steven.andrews »

Unreal Engine 5 Plugin 5.3 v2 is now available

Real-time interface for streaming 6DoF rigid body and skeleton data to Unreal.

Compatible with Unreal Engine 5.3

New Features & Enhancements
  • Trained Markersets - Added trained markersets compatibility for Live Link.
  • Individual Subjects - Added individual subjects as components of OptitrackLiveLinkDisplay on actor creation.
  • Reorganized properties for OptitrackLiveLinkDisplay.
  • Fixed a problem where Unlabeled Markers were not displaying properly.
  • Added a standard Motive Skeletal Mesh to be used as a Base Skeleton for all other skeleton imports.
  • Added an IK Rig with the standard Skeletal Mesh to be used in retargeting practices.
  • Added a Active Puck Static Mesh to be used as a calibrator tool in ICVFX pipelines or to be used to measure scale in the level.



Plugin downloads section on the OptiTrack website:
http://optitrack.com/downloads/plugins.html


Plugin documentation:
OptiTrack Unreal Engine Plugin Documentation
Last edited by sbmknight on Mon Apr 15, 2024 10:23 am, edited 1 time in total.
Reason: posting announcement for newer plugin
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