Roundness gone in new SDK versions
Posted: Fri Feb 14, 2025 11:00 am
Hi,
I updated to the most recent Camera SDK. The previous version was before the switch to smart pointers for the frames and such.
I am using Precision mode (with 6 cameras divided over two camera bars) and use the roundness value to filter out unwanted points during calibration, so we have the best possible data to base the calibration on.
In the new SDK version, Roundness is always 0.
I tried switching to Object mode, and there the value is either 0 or 1 it seems. I can't get it to produce different values.
The aspect ratio does have some floating point values, but there also seem to be precision issues there (only a handfull of different values occur).
Is this a known issue? If so, I need to revert back to the old SDK which would be a shame. We experience crashes in those versions sometimes, in the CameraLibrary DLL, and I was hoping the new SDK would mitigate those crashes.
I updated to the most recent Camera SDK. The previous version was before the switch to smart pointers for the frames and such.
I am using Precision mode (with 6 cameras divided over two camera bars) and use the roundness value to filter out unwanted points during calibration, so we have the best possible data to base the calibration on.
In the new SDK version, Roundness is always 0.
I tried switching to Object mode, and there the value is either 0 or 1 it seems. I can't get it to produce different values.
The aspect ratio does have some floating point values, but there also seem to be precision issues there (only a handfull of different values occur).
Is this a known issue? If so, I need to revert back to the old SDK which would be a shame. We experience crashes in those versions sometimes, in the CameraLibrary DLL, and I was hoping the new SDK would mitigate those crashes.