Vector movement is too fast....
Posted: Wed Feb 23, 2005 6:42 am
I hope I explain this right~
I have the IR3 Pro and play IL2/FB/AEP/PF and a lil' CFS3 waiting for the WWI mod to come out.
Ok...here's the thing.....if I use a dot profile I made and use my trackhat in IL2/FB/AEP/PF the smoothness and speed are absolutely fantastic. Back when I had IR1 it was a little fast but now with the Pro and the 4.0 drivers it is perfect.
Problem...when I use the vector 6D hardware on another cap and a vector profile I made for CFS3 it is way too fast in the yaw. Interestingly enough I have it setup at the 3 feet and just above my vectors line of site (correct angle up so it does not lose sight of the tracker).
The profile is doing all the 6D things it should without fail. Up and down, side to side, in and out are all great~
However....it moves too fast in the yaw.....too fast in that it's like I will pull a virtual muscle in my neck it moves so fast unless I really try SUPER SUPER hard to move extremely slow which is unnatural.
I have tried shifting the entire curve down but this does not seem to make much if any difference. Can anyone tell me do any of the newer drivers above 4.0 allow better speed control of yaw?
Or anything else I can try? I really want to be able to use the vector more but the way it is now it is very uncomfortable.
I have the IR3 Pro and play IL2/FB/AEP/PF and a lil' CFS3 waiting for the WWI mod to come out.
Ok...here's the thing.....if I use a dot profile I made and use my trackhat in IL2/FB/AEP/PF the smoothness and speed are absolutely fantastic. Back when I had IR1 it was a little fast but now with the Pro and the 4.0 drivers it is perfect.
Problem...when I use the vector 6D hardware on another cap and a vector profile I made for CFS3 it is way too fast in the yaw. Interestingly enough I have it setup at the 3 feet and just above my vectors line of site (correct angle up so it does not lose sight of the tracker).
The profile is doing all the 6D things it should without fail. Up and down, side to side, in and out are all great~
However....it moves too fast in the yaw.....too fast in that it's like I will pull a virtual muscle in my neck it moves so fast unless I really try SUPER SUPER hard to move extremely slow which is unnatural.
I have tried shifting the entire curve down but this does not seem to make much if any difference. Can anyone tell me do any of the newer drivers above 4.0 allow better speed control of yaw?
Or anything else I can try? I really want to be able to use the vector more but the way it is now it is very uncomfortable.